KOReader Forum
#21  NiLuJe 01-13-2016, 12:56 AM
IIRC, a few UI elements don't handle physical keys yet, though. Ironically enough, the virtual keyboard was one of those things, last I checked .

But yeah, the plan with my builds was to lay the groundwork, making sure the basics work and don't trap users in a broken UI, allowing people to work on the lua side of things without having to deal with the hassle of cross-compiling.

#22  dave2008 01-13-2016, 03:17 AM
Oh yeah... You are right, I forgot about the virtual keyboard...

#23  boriar 10-22-2016, 02:15 PM
Hi NiLuJe!
Please, can you explain me the difference between your snapshop of koreader and official one? I know about use of your ToolChain but I don't know what it implies.

 « First  « Prev   (3/3)
Today's Posts | Search this Thread | Login | Register